I am making a 2D game with Unity 3D. I have a canvas and an image inside it. When I run the project in Unity I can see the whole image, but when I run it on the web player I can only see a part of it. It looks like the image has been scaled up in the web player. In the inspector I have set the size of the image to make it fit the size of a canvas. Why is it so big in the web player?
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I have just noticed that actually the image is not resized. It's simply much less detailed.