Image.asset causes app size increased

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I'm using a launch image for iPad Landscape named "Default-Landscape" which is 5.4 MB in size. My app is an universal app and supported from iOS 5, so I have to assign Launch for "iPad Landscape iOS7" and "iPad Landscape iOS5 and iOS6".

enter image description here

When doing like this, image asset automatically creates separate images for both iOS7 and iOS5,6 named "Default-Landscape" and "Default-Landscape-1". So additional 5.4 MB was added unnecessarily. I know that we can assign Launch images without assets catalog. But I still like to know whether we can assign same image for multiple targets using image asset in Xcode.

Any suggestions please...

Thanks

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