I made a game in java all the GUI and key events etc are done using javafx.
The game is Battle City
http://nintendo8.com/game/245/battle_city/
Now I have made it multiplayer using RMI.(client and server) The other player movement etc is fine.
I am now stuck as to how I can share the screen between client and the server.
I have thought of serializing the root node and all the objects in it and sending it over to client in a while loop, but is this doable? Will it work?
And is there any better option?