I have multiple animations that created using cocosbuilder. They are in different time lines. I can run animation by using,
[animationManager runAnimationsForSequenceNamed:@"Walking"];
How can i run second animation after first one ended. Is there a way to run multiple animations in asequence.
It should be concerned to "CocosBuilder + CCBReader", however, if you are using 2.1 version you can change the "sequenceCompleted" method of CCBAnimationManager to the following:
Use this code it could help you.
This link seems useful for you.
https://github.com/cocos2d/CocosBuilder/issues/121