I want to be able to press the other buttons on my screen when open dialog.
Dialog menuDialog = new Dialog("Dialog Demo");
menuDialog.setTimeout(1000);
menuDialog.show(90, 90, 10, 10, true);
I want to be able to press the other buttons on my screen when open dialog.
Dialog menuDialog = new Dialog("Dialog Demo");
menuDialog.setTimeout(1000);
menuDialog.show(90, 90, 10, 10, true);
On
Don't use directly a Dialog but create a class which derives Dialog. Implement the pointerReleased method , assuming that the device is tactile , and test if the x and y params are contained inside the area delimited by the Buttons's coordinates :
if ( ( x >= btn.getAbsoluteX() && x <= btn.getAbsoluteX() + btn.getPreferredW() ) && ( y >= btn.getAbsoluteY() && y <= btn.getAbsoluteY() + btn.getPreferredH() ) )
// execute the Buttons's action method
else
super.pointerReleased(x,y);
Whilst 'pheromix' is correct in associating an action to the
pointerReleasedregion. You would also need to makesetDisposeWhenPointerOutOfBounds(false)in the derived Dialog class.You can also refer the detailed explanation here http://www.java.net/forum/topic/mobile-embedded/lwuit/how-remove-screen-dimming-when-presented-dialog-2