I am trying to implement Remote FrameBuffer Protocol using Java socket programming. I have a server side program that takes screenshot of the entire screen using robot and store it in BufferedImage .Then I converted it into a byte array and sending it to the client .
Objective : To display the entire screen of the server side machine in a Swing GUI of the client side.
Problem i am facing : i am able to send the image in bytes from server and receive it from the server by the client (client.java) and convert it into a jpg image (output.jpg) using ImageIO and put that image in a Swing frame.
But i am able to see the first image in the Swing and whenever the image gets updated ,the image in the Swing is not updating or refreshing .
What I want : I want the image to refresh and show updated image every time the server sends the image data .
client.java
package remoteclient;
import java.lang.*;
import javax.imageio.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
import java.net.*;
import java.io.*;
public class client {
public static void main(String args[])throws Exception{
Socket s=new Socket("localhost",5900);
DataInputStream din=new DataInputStream(s.getInputStream());
DataOutputStream dout=new DataOutputStream(s.getOutputStream());
BufferedReader br=new BufferedReader(new InputStreamReader(System.in));
int width=0,height=0;
try {
width = din.readInt(); //getting width and height from server thru socket.
height = din.readInt();
} catch (Exception e) {
e.printStackTrace();
}
JFrame f = new JFrame("Client");
JLabel label = new JLabel();
f.setSize(width, height);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
boolean continueLoop = true;
while(continueLoop)
{
try {
int len = din.readInt();
byte[] imageInByte = new byte[len];
System.out.println(len);
din.readFully(imageInByte);
System.out.println(imageInByte);
ByteArrayInputStream bis = new ByteArrayInputStream(imageInByte);
BufferedImage bImage2 = ImageIO.read(bis);
// Image im1 = bImage2.getScaledInstance(width,height, Image.SCALE_SMOOTH);
ImageIO.write(bImage2, "jpg", new File("output.jpg") );
bImage2 = ImageIO.read(new File("output.jpg"));
label.setIcon(new ImageIcon(im1));
ImageIcon icon = new ImageIcon(bImage2);
icon.getImage().flush();
label.setIcon( icon );
f.getContentPane().add(label, BorderLayout.CENTER);
f.pack();
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
What I want : I want the image to refresh and show updated image every time the server sends the image data .
Updated code with comments about demo code that should be removed from your working code:
Here's an example, using default UIManager icons, and
SwingWorker
, as noted in the comments to the original posting. You would instead use images from your server connection.