How to refresh an android view?

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I am writing an app, where one of my views need to blink by the use of a timer constantly, but I have trouble with making it blink.

Here's my handler code

@SuppressWarnings("All")
private Handler mHandler = new Handler() {
    @Override
    public void handleMessage(Message msg) {
        try {
            circle.setVisibility(View.VISIBLE);
            Thread.sleep(100);
            circle.setVisibility(View.INVISIBLE);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
};

So i am sending an empty message to the handler with some INTERVAL constantly, and I want the image to get visible for 100 milliseconds and then hide again. But the problem is, until the method is finished, my UI elements won't get refreshed. How I do this?

Thanks in advance.

4

There are 4 answers

0
Jiang YD On
private Handler mHandler = new Handler() {
    public void handleMessage(Message msg) {
        if(msg.what == 1) circle.setVisibility(View.VISIBLE);
        if(msg.what == 2) circle.setVisibility(View.INVISIBLE);
    }
};

then send message 1 & 2 somewhere.

0
NameSpace On

Here's an example of runnable that toggles visibility and infinitely reposts itself, delayed every 100 miliseconds. The problem that you are having is you are stopping the main UI thread, so nothing else is going to happen and your program is probably freezing right? Anyways, this is one style of solution. Another might be to do the posting in another thread.

    final Handler mHandler = new Handler();
    final View circle = ....;

    Runnable blink = new Runnable() {

        @Override
        public void run() {

            int vis = circle.getVisibility();

            if(vis == View.VISIBLE){
                circle.setVisibility(View.INVISIBLE);
            }else{
                circle.setVisibility(View.VISIBLE);
            }

            mHandler.postDelayed(this, 100);
        }
    };

    mHandler.post(blink);
0
hemanth1488 On
Thread t = new Thread() {
    @Override
    public void run() {
        try {
            while (!isInterrupted()) {
                Thread.sleep(1000);
                runOnUiThread(new Runnable() {
                    @Override
                    public void run() {
                        if(circle.isVisible()){circle.setVisibility(View.VISIBLE);}
                        else{
                            circle.setVisibility(View.INVISIBLE);
                        }
                    }
                });
            }
        } catch (InterruptedException e) {
        }
    }
};
t.start();
0
Andy On

An alternative to the above solutions (Handler, Thread ...) is to create an Animator and rely on Androids flexible animation capabilities.
In this code-snippet you animate directly on the visibility-property of your View, whereas you need to define a custom TimeInterpolator (which only return two distinct values 0.0 and 1.0) as shown:

    final ObjectAnimator anim = ObjectAnimator.ofInt(circle, "visibility",
            View.VISIBLE, View.INVISIBLE);
    anim.setRepeatMode(Animation.REVERSE);
    anim.setRepeatCount(Animation.INFINITE);
    anim.setDuration(1000);
    anim.setInterpolator(new TimeInterpolator() {
        @Override
        public float getInterpolation(float input) {
            return Math.round(input);
        }
    });
    anim.start();