Is there a way to modify this code so that I do not receive a warning when compiling ? Also, couldn't this code potentially result in a segfault since the memory it is going to access to retrieve the value of x in main got deallocated at the end of the operator function call?
class A {
int x; /* value to be post-incremented */
public:
A() { /* default constructor */
}
A( A & toCopy ) { /* copy constructor */
x = toCopy.x;
}
A & operator++(int) { /* returns a reference to A */
A copy( *this ); /* allocate a copy on the stack */
++x;
return copy; /* PROBLEM: returning copy results in a warning */
} /* memory for copy gets deallocated */
}; /* end of class A */
int main() {
A object;
object.x = 5;
cout << (object++).x << endl; /* Possible segfault ? */
}
You need to return a value (not a reference):
this will resolve the compiler warning and you won't end up with a dangling reference.