I have a need of playing 2 different tones of different frequency in the earphone. I was trying with AudioTrack class, and was able to do MONO and was not able to do in STEREO mode. I want to play a tone for 50 micro second and stop for next 50 micro second, and this has to keep repeating in a loop. In right other tone has to keep playing.
I was not able to work with STEREO, please help. If any other method please suggest.
Here is the code that i tried for MONO.
import android.app.Activity;
import android.media.AudioFormat;
import android.media.AudioManager;
import android.media.AudioTrack;
import android.os.Bundle;
import android.os.Handler;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
public class ToneGenerator extends Activity implements OnClickListener{
AudioTrack audioTrack;
Button button;
private final int duration = 3; // seconds
private final int sampleRate = 8000;
private final int numSamples = duration * sampleRate;
private final double sample[] = new double[numSamples];
private final double freqOfTone = 10000; // hz
private final byte generatedSnd[] = new byte[2 * numSamples];
Handler handler = new Handler();
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
button = (Button) findViewById(R.id.button1);
button.setOnClickListener(this);
}
@Override
public void onClick(View v) {
if(v.getId()==R.id.button1)
{
onResume();
}
}
@Override
protected void onResume() {
super.onResume();
final Thread thread = new Thread(new Runnable() {
public void run() {
genTone();
handler.post(new Runnable() {
public void run() {
playSound();
}
});
}
});
thread.start();
}
void genTone(){
// fill out the array
for (int i = 0; i < numSamples; ++i) {
sample[i] = Math.sin(2 * Math.PI * i / (sampleRate/freqOfTone));
}
// convert to 16 bit pcm sound array
// assumes the sample buffer is normalised.
int idx = 0;
for (final double dVal : sample) {
// scale to maximum amplitude
final short val = (short) ((dVal * 32767));
// in 16 bit wav PCM, first byte is the low order byte
generatedSnd[idx++] = (byte) (val & 0x00ff);
generatedSnd[idx++] = (byte) ((val & 0xff00) >>> 8);
}
}
void playSound(){
final AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC,
sampleRate, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_16BIT, generatedSnd.length,
AudioTrack.MODE_STATIC);
audioTrack.write(generatedSnd, 0, generatedSnd.length);
audioTrack.play();
}
}