My problem was I was using the same set of Polygons for each Shape object. Using differents Polygons and Shapes, it's possible to give a different color to each surface.
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Martin Pernollet
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I see two ways to do that:
1) You can implement a Colormap that returns your choosen color and to provide it to the surface builder.
2) You can build the surface and then access the polygon points and edit their color object.
My problem was I was using the same set of Polygons for each Shape object. Using differents Polygons and Shapes, it's possible to give a different color to each surface.