How to move InverseKinematics 2D via code?? Unity2D (Platformer)

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Is there a way to move the Inverse Kinematics(CCD) from arm, in this case, via code? The goal is to move the IK Target in the direction of the mouseclick

A video of what i want to do via code, in runtime: https://vimeo.com/489165740

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Prini On

I solved it, i deleted all the IK objects from the arm, (solver,effector and target), recreated them and now the Target moves position with code just fine.