How to make soft body (jello) objects or arrays?

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I want to make objects with jello-like texture or softer. I've tried the NVIDIA Flex free package but it is missing a lot of features and doesn't work that well. Can anyone either point me to better (free) packages for softbody or tutorials on how to make jello/viscous fluids.

For some background, I am fairly new to Unity, have very little experience in C#, and want to use Unity for movie animation not game dev. Thanks!

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