I'm building an application in ARToolKit for Windows and when I convert my 3D models from .obj to .wrl they lose resolution. I have tried to fix it but I think the problem is the format and not the conversion.
As far as I know, ARToolKit only accepts .wrl models.
¿Any suggestions?
It's most likely coming from the conversion because there is nothing in VRML that would imply it's lower resolution than OBJ, it's a very good format :)
Try converting using AOPT instead; it's a commandline utility, which is useful for automating: