How to import .obj 3D models in ARToolKit instead of .wrl?

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I'm building an application in ARToolKit for Windows and when I convert my 3D models from .obj to .wrl they lose resolution. I have tried to fix it but I think the problem is the format and not the conversion.

As far as I know, ARToolKit only accepts .wrl models.

¿Any suggestions?

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There are 2 answers

1
wildpeaks On

It's most likely coming from the conversion because there is nothing in VRML that would imply it's lower resolution than OBJ, it's a very good format :)

Try converting using AOPT instead; it's a commandline utility, which is useful for automating:

aopt -i from.obj -e to.wrl
0
Crowneels On

I have the same problem. The render quality is so low and the lines of the models are sharp I think the problem is from the openGL setting which is the platform for 3D rendering on ARToolkit