I have a camera that I control it with the (W,A,S,D) keys...
What I want to do is that when press left mouse click ("Fire1") the camera turns back to the first position animatedly.
Is it possible to do it with Mecanim and create a dynamic animation file to do it?!
That's my code:
void Update ()
{
if (Input.GetKey(KeyCode.W))
{
Cam.transform.Rotate (0, 0, 2);
}
if (Input.GetKey(KeyCode.S) )
{
Cam.transform.Rotate (0, 0, -2);
}
if (Input.GetKey(KeyCode.D))
{
Cam.transform.Rotate (0, 2, 0);
}
if (Input.GetKey(KeyCode.A))
{
Cam.transform.Rotate (0, -2, 0);
}
My camera position and rotation at the start is (0,0,0) but when I control my camera these parameters change so I want my camera to turns back to the first position (0,0,0) animatedly when I press left mouse button...
Something like:
if (Input.GetButtonDown("Fire1"))
{
Cam.GetComponent<Animation> ().Play ();
}
Instead of the animation, you could smooth out the camera movement:
Add the following variables to your script, the first one is used to control the amount of smoothness you want:
And then: