My app will crush showing "Terminating Due to Memory Issue" .When I am use GPUImage filter many times..How can I memory free form GPUImage. My code is bellow:
func caartonImage(ciImage:CIImage)->UIImage
{
autoreleasepool{
let uiImg = self.convert(cmage: ciImage)
var toonFilter:SmoothToonFilter!
toonFilter = SmoothToonFilter()
toonFilter.blurRadiusInPixels = 1.9
let cartoonImage = uiImg.filterWithOperation(toonFilter)
toonFilter = nil
if cartoonImage != nil
{
return cartoonImage
}
else
{
return uiImg
}
}
}
func convert(cmage:CIImage) -> UIImage
{
var context:CIContext!
var cgImage:CGImage!
context = CIContext.init(options: nil)
cgImage = context.createCGImage(cmage, from: cmage.extent)!
let image:UIImage = UIImage.init(cgImage: cgImage)
context = nil
return image
}