I'd like to be able to explore properties starting from the "this" pointer in Composer but I can't figure out the syntax to walk it in a Trace event. I'd like walk all the way to turn.recognized.entities and then into it's properties. Any suggestions?
How to explore all the properties of "this" in Composer Trace events?
69 views Asked by 3-putt At
1
Let me answer my own question... Not sure why I was struggling with this one... Here is how to dump the entities ${turn.recognized.entities}