I'm new to cross-platform development, and am deploying a project to both Windows
and Mac
using C++ Builder XE6 with Firemonkey (FMX)
.
I have a large number of files in a large number of folders that should be deployed with the project. Looking at the Embarcadero page on the Deployment Manager here
and using the Manager a bit, it seems I have to add files individually (or, at the best, in a given folder) at a time. This is really inconvenient, as I have large numbers of folders within several folders to be deployed. It would be much easier to simply select a folder with a recursive include.
Is there a simpler way to setup files for deployment with C++ Builder XE6
?
how about just copy all your required files to output folder?
create following folder structure: YouApp.app\Contents\MacOS\ and copy there compiled application together with all dependable system files (like libcgunwind.1.0.dylib) and all your files
that is what "deployment" process doing