I'm still a noob developper and I just finished my little game and now I want to integrate AdBanner.
With the code bellow the banner appear and disappear instantly. I tried on another ViewController/GameScene and the banner appear and stay. I can't understand the problem.
My Game is under gravity. It is to shoot falling objects from the bottom of the screen.
Someone can help me ?
Here my GameViewController code :
import UIKit
import SpriteKit
import AVFoundation
import iAd
var defaults = NSUserDefaults()
var highscore = defaults.integerForKey("highscore")
class GameViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
self.canDisplayBannerAds = true
var skView = self.originalContentView as SKView
var scene:SKScene = GameScene(size: skView.bounds.size)
skView.showsFPS = false
skView.showsNodeCount = false
skView.showsPhysics = false
let turbulence = SKFieldNode.turbulenceFieldWithSmoothness(0.1, animationSpeed: 0.1)
scene.addChild(turbulence)
let noise = SKFieldNode.turbulenceFieldWithSmoothness(0.4, animationSpeed: 0.1)
scene.addChild(noise)
skView.presentScene(scene)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Release any cached data, images, etc that aren't in use.
}
override func prefersStatusBarHidden() -> Bool {
return true
}
}
You can add the iAd framework into the project. Then link it into your file with:
Then you add this line of code whenever you want the ad to come onto the screen:
This will automatically give you an add at the bottom of the screen.