I am currently working on a project in GameMaker:S.
I want to know how I would create an effect where the 3D camera bobs around, as if it is being held by somebody with unsteady hands? I've been trying to figure something out for a couple of days now.
Cheers.
1.Maybe you can create an invisible object, edit it so it can randomly teleport or move to locations and then make the view[0] to follow it. or you can create a path for the object to follow.
2.You can create a variable like;
x = irandom(-100,100)and set the view to follow it.3.Use the most foolish method: instead of camera, let everything else move so that the player things camera is moving. You can do this by randomly moving background, objects etc.