It seems like this should be simpler than I'm finding it to be.
I have an AVFoundation
frame coming back in the standard delegate method:
- (void)captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
where I would like to convert the frame to greyscale using the Accelerate.Framework
.
There is a family of conversion methods in the framework, including vImageConvert_RGBA8888toPlanar8()
, which looks like it might be what I would like to see, however, I can't find any examples of how to use them!
So far, I have the code:
- (void)captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
@autoreleasepool {
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
/*Lock the image buffer*/
CVPixelBufferLockBaseAddress(imageBuffer,0);
/*Get information about the image*/
uint8_t *baseAddress = (uint8_t *)CVPixelBufferGetBaseAddress(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
size_t stride = CVPixelBufferGetBytesPerRow(imageBuffer);
// vImage In
Pixel_8 *bitmap = (Pixel_8 *)malloc(width * height * sizeof(Pixel_8));
const vImage_Buffer inImage = { bitmap, height, width, stride };
//How can I take this inImage and convert it to greyscale?????
//vImageConvert_RGBA8888toPlanar8()??? Is the correct starting format here??
}
}
So I have two questions:
(1) In the code above, is RBGA8888
the correct starting format?
(2) How can I actually make the Accelerate.Framework
call to convert to greyscale?
There is an easier option here. If you change the camera acquire format to YUV, then you already have a greyscale frame that you can use as you like. When setting up your data output, use something like:
You can then access the Y plane in your capture callback using: