How to connect a web app to a gamefleet instance?

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I've gone over the intro amazon gamelift tutorial, and something I'm trying to understand is how a web app transitions from communicating with the app backend to a gamelift instance.

For example the following call can tell the backend that an available session exists, and returns a list of IP addresses (as well as other information.) Is it a matter of returning that desired IP to the client, and transitioning to a websocket connection with that IP, or are there more authentication details I'm completely missing, etc.?

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eeegnu On

It looks like the client side SDK for this is still only available in C#: https://forums.awsgametech.com/t/javascript-as-a-game-client-for-a-gamelift-server/7679/6

If I end up porting this to JS, I'll edit this comment to point to a public repository.