I'm using libstreaming (https://github.com/fyhertz/libstreaming) for my live video streaming but the orientation of the video is always in landscape orientation at the receiver(server) side. I tried rotating my byte using the rotateYUV420Degree90(data,mQuality.resX,mQuality.resY) but the issue has not solved. I'm attaching the code used the libstreaming library for converting the byte below.
public byte[] convert(byte[] data) {
// A buffer large enough for every case
if (mBuffer==null || mBuffer.length != 3*mSliceHeight*mStride/2+mYPadding) {
mBuffer = new byte[3*mSliceHeight*mStride/2+mYPadding];
}
if (!mPlanar) {
if (mSliceHeight==mHeight && mStride==mWidth) {
// Swaps U and V
if (!mPanesReversed) {
for (int i = mSize; i < mSize+mSize/2; i += 2) {
mBuffer[0] = data[i+1];
data[i+1] = data[i];
data[i] = mBuffer[0];
}
}
if (mYPadding>0) {
System.arraycopy(data, 0, mBuffer, 0, mSize);
System.arraycopy(data, mSize, mBuffer, mSize+mYPadding, mSize/2);
return mBuffer;
}
return data;
}
} else {
if (mSliceHeight==mHeight && mStride==mWidth) {
// De-interleave U and V
if (!mPanesReversed) {
for (int i = 0; i < mSize/4; i+=1) {
mBuffer[i] = data[mSize+2*i+1];
mBuffer[mSize/4+i] = data[mSize+2*i];
}
} else {
for (int i = 0; i < mSize/4; i+=1) {
mBuffer[i] = data[mSize+2*i];
mBuffer[mSize/4+i] = data[mSize+2*i+1];
}
}
if (mYPadding == 0) {
System.arraycopy(mBuffer, 0, data, mSize, mSize/2);
} else {
System.arraycopy(data, 0, mBuffer, 0, mSize);
System.arraycopy(mBuffer, 0, mBuffer, mSize+mYPadding, mSize/2);
return mBuffer;
}
return data;
}
}
return data;
}
Is there any way to handle the camera orientation or the recorded video orientation. Please do help me resolve the issue.