How to build WebGL for Augmented Reality in unity?

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I tried 3timess it build successfully but after launching the browser there is no camera opened.?

Is any supported like vuforia, arfoundation? what is the methodology?

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Igor Fedorovskiy On

To create a WebGL projecy in Unity, you also need to add code to the already compiled project in the html page, which requests permission to use the camera on the device.

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iMagesBlues On

For Unity WebAR, you will need to use a third party plugin which directly supports the WebGL platform, such as:

Subscribe to a WebAR platform:

Purchase a paid asset store plugin:

Or use open-source WebAR plugins like:

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andrewio On