I'm trying to setup a monaco editor in a web project with working C#/.NET IntelliSense. The lack of available resources for this topic is a major problem for me.
By trial and error and some random code snippets from the internet, i was able to set up a working sample for lua and json, but what i actually want is a working c# prototype.
I don't want to go to deep into the details about what i already tried, because for the moment i just want to know how codinggame.com (or something similar) solved this issue on their editor. I know that there is a codinggame github repo, but there you can find only few information about it.
I found some clues about OmniSharp in their repo, which i also tried, but OmniSharp requires a "physical" directory and file structure to operate on. If they are actually using OmniSharp i would like to know how.
I thought about opening an issue in their repo, but i thought lets ask here first.
Does anyone know how it works, what they are doing?
Any help pointing me in the right direction is really appreciated.