How do I load libcocos2d.a (or any static library) into MacRuby?

950 views Asked by At

I tried framework and require, both with paths, and got the same library not found message.

I found an article on generating BridgeSupport files for static C libraries. I've never done this before, so will try it and report back.

But if anyone has any experience either loading cocos2d or even a custom static library, it would be appreciated.

thanks.

http://www.macruby.org/trac/wiki/MacRubyTutorial#AccessingStaticAPIs http://bridgesupport.macosforge.org/trac/

0

There are 0 answers