I want to use this wrapper in MonoGame but I get an error message if I use the code from the wrapper website.

Wrapper StatsIO

I downloaded the wrapper project and added the project to my solution in Visual Studio. After that, I created a reference from my project to the wrapper project.

Then, I copied this code to my project:

 var client = new StatsIOClient("Client-ID", "Client-Secret");
 await client.Statistics.CreateAsync("Stats-Id", "Username");

But something went wrong, because I get these error message:

Error CS1501: No overload for method 'CreateAsync' takes 2 arguments (CS1501)

What is wrong with the code? How can I use the wrapper project in my Visual Studio project to send and receive leaderboard scores?

Dropbox link to my Visual Studio project: my project

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StatsIO.Objects;
using StatsIO;

namespace LeaderboardTest
{
public class Game1 : Game
{
    GraphicsDeviceManager graphics;
    SpriteBatch spriteBatch;

    public async void NewClient()
    {
        var client = new StatsIOClient("Client-ID", "Client-Secret");
        await client.Statistics.CreateAsync("Stats-Id", "Username");
    }


    public Game1()
    {
        graphics = new GraphicsDeviceManager(this);
        Content.RootDirectory = "Content";
        graphics.IsFullScreen = true;
    }

    protected override void Initialize()
    {
        base.Initialize();
    }

    protected override void LoadContent()
    {
        spriteBatch = new SpriteBatch(GraphicsDevice);
        NewClient();    
    }

    protected override void Update(GameTime gameTime)
    {           
        base.Update(gameTime);
    }

    protected override void Draw(GameTime gameTime)
    {
        graphics.GraphicsDevice.Clear(Color.CornflowerBlue);

        base.Draw(gameTime);
    }
}
}

0 Answers