I am working on this project using Unfolding-Maps library and Processing Library. I came across a code which draws a circle whose diameter increases with time and finally fades away. But the problem I face is that the center of the circle moves with my x and y coordinates of my mouse but I want it to be static not move according to my mouse movement, i.e. where I click the mouse I want the center of the circle to be that coordinate and static.
My code is as below:
boolean bCircleShow=false;
float opacity;
int diameter=0;
//
void setup () {
size (400, 300);
background (255);
smooth ();
opacity=255;
}
//
void draw() {
background (122);
//stroke (0, 255, 0);
noStroke();
fill(255);
if (bCircleShow) {
fill(255, 2, 2, opacity);
ellipse (mouseX, mouseY, diameter, diameter );
diameter ++;
opacity--;
if (opacity<=0) {
bCircleShow=false; // end
opacity=255;
diameter=0;
}
}
}
//
void mouseClicked() {
bCircleShow=true;
}
Any suggestion would be appreciated.
When you clicked on the screen store the mouse X and mouse Y of that click and then draw the circle at that mouse x and mouse y. Dont use mouseX and mouseY as they are predefined variables in processing.
Sample code.