The following code breaks the code, and my App closes when I click the Button.
I tried to take a snapshot inside the method, but it crashes the App.
SKSurface CenterSurface;
void canvasView_BubbleCenterCircle(object sender, SKPaintSurfaceEventArgs e)
{
var surface = e.Surface;
var canvas = surface.Canvas;
canvas.Clear(SKColors.Black);
var width = e.Info.Width;
var height = e.Info.Height;
// Move the origin to the center
canvas.Translate(width / 2, height / 2);
canvas.DrawLine(-220, 0, 220, 0, whitePaint);
canvas.DrawLine(0, -220, 0, 220, whitePaint);
// Draw base graphics
canvas.DrawCircle(0, 0, 180f, whitePaint);
canvas.DrawCircle(x, y, 50f, whitePaint);
canvas.DrawLine(x, y, x, y + 35, whitePaint);
canvas.DrawLine(x, y - 35, x, y, whitePaint);
canvas.DrawLine(x, y, x + 35, y, whitePaint);
canvas.DrawLine(x - 35, y, x, y, whitePaint);
CenterSurface = surface;
}
private async void cameraButton_Clicked(object sender, EventArgs e)
{
FinalCenterImage = CenterSurface.Snapshot();
//...
}