I want to show some text information at the top/left of HelixViewport3D like "ShowCameraInfo" does, which display camera information at the bottom/left of the Viewport. BillboardTextVisual3D requires a 3D point, but what I want is just like TextBlock on Canvas, which just need a 2D coordinate. I can use TextBlock, but it cannot be captured as part of HelixViewport3D. Any idea?
Helix3d WPF draw text at the top/left of HelixViewport3D
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Literally a Textblock placed over the HelixViewport3D should be what you need.
There is only one problem: Viewport will not recognize if you try to manipulate the camera by initiating the mouse click on the Stackpanel.