Heap Object representation for OO language

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As part of my masters thesis I am writing a compiler for an object oriented language that was developed at my home university. Currently the compiler outputs assembler that runs on a virtual machine. The virtual machine handles all things like stack operations, object generation, heap management and garbage collection.

Target architecture for my compiler is a MIPS-alike CPU.

I am searching for strategies to develop an object layout and ideas to implement and trigger garbage collection during runtime. I could of course analyze how GCC implements this with C++, but I'd prefer to be pointed to some good publications/ressources.

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S.Lott On BEST ANSWER

Read up on Python's internal object management. They use reference counting and dispose of objects when the reference count goes to zero.

Here's an older (but still helpful) document: http://docs.python.org/release/2.5.2/ext/refcounts.html

Here's general stuff: http://en.wikipedia.org/wiki/Reference_counting

And some more: http://code.google.com/p/augustus/wiki/OptionalGarbageCollection