Open the Method Finder: World / Open / Message Names
Enter 'drop' in the text box. Click (search) .
First message shown is #acceptDroppingMorph:event: We are lucky!
At the end of the implementation in PasteUpMorph add:
p := aMorph morphPosition.
p := (p x roundTo: 10) @ (p y roundTo: 10).
aMorph morphPosition: p.
That's it. Maybe instead of the World you want to use a morph of your own, then you can add a DragAndDropAreaMorph to the world, and it that class add this method:
acceptDroppingMorph: aMorph event: evt
| p |
super
acceptDroppingMorph: aMorph
event: evt.
p := aMorph morphPosition.
p := (p x roundTo: 10) @ (p y roundTo: 10).
aMorph morphPosition: p
Open the Method Finder: World / Open / Message Names Enter 'drop' in the text box. Click (search) . First message shown is #acceptDroppingMorph:event: We are lucky! At the end of the implementation in PasteUpMorph add:
That's it. Maybe instead of the World you want to use a morph of your own, then you can add a DragAndDropAreaMorph to the world, and it that class add this method: