Grasp Controller, Does it really need a UI to exist?

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I have a Domain model which can be in multiple states, and if these states go out of a given range the domain should automatically react.

For example I have a Car which is made of multiple things which have measurements

the Engine - Rev counter and Temperature

the Fuel Tank - capacity

It is plausible to have a CarStateController, which observes the engine and the tank, and if these states go out of range i.e. the engine temperature goes above range, turn the engine fan on.

There is no UI, (you could argue it would show a light on the dash board, but for this case it does not) is this a valid use of a GRASP controller pattern? if not what is this CarStateController Called?

Or have I completely missed the point and this should be the State Pattern?

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dannyrosalex On BEST ANSWER

Have you thought about sending this question to Craig Larman, the one who coined the GRAS Patterns??? He may or may not respond to your question. The way I understand Facade controller in his book APPLYING UML and Patterns, a facade controller should not 'maintain significant information about the system or domain' PG 311 3rd edition. Otherwise you get a bloated controller. Sounds like you need an additional domain object called a 'Regulator' that monitors other domain objects and reacts when levels are too high or too low. I realize I am not addressing your State pattern that's because I am not familiar with it.