GPU PowerVR SGX 544MP3 black screen when rendering shader

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I'm working with OpenGL on Samsung Galaxi S4, its GPU is PowerVR SGX 544MP3 and I'm having some king of native error when I'm trying to apply a shader:

01-09 09:28:27.221: E/IMGSRV(28967): :0: DestroyPDSVariantGhostKRM: Shouldn't be called ever

I've been looking for that error message on google with null results, also - I didn't published my code because its quite strait forward and have been tested on hundred of devices.

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