I'm using Google Play Game Services Prime31 Unity Plugin for my Unity - IOS project. After I import Unity package and build for IOS, I'm not getting build error on Xcode. However, at runtime, when I try Google+ sign in I am getting this error:
"GooglePlus Login fail :The operation couldn’t be completed. (com.google.HTTPStatus error 400.)"
When i press sign in button, choice of google account screen is displayed but after i choose an account, it returns without signing in(following cancel-OK screen is not displayed) and gives the error that I've quoted.
At Unity I've used init method where I passed clientID(which is surely called before auth method) and I set Info.plist additions properly. When I press sign in button PlayGameServices.authenticate() is called. Should I add some other method or sth at Xcode? How can I solve the problem? Thanks in advance.
u test ur app in iOS 8?? I using another google play service plugin and also getting this error when running in iOS 8. But my app is work well in iOS 7.