I'm using VLC-Android in order to play H264 RTSP live stream in my android application, the following code successfully renders the stream video onto the surface view:
MediaPlayer mMediaPlayer = new MediaPlayer(VLCInstance.get());
SurfaceView mSurfaceView = (SurfaceView) findViewById(R.id.player);
final IVLCVout vlcVout = Constants.mMediaPlayer.getVLCVout();
vlcVout.detachViews();
vlcVout.setVideoView(mSurfaceView);
vlcVout.setWindowSize(mSurfaceDims.getWidth(), mSurfaceDims.getHeight());
vlcVout.attachViews();
mSurfaceView.setKeepScreenOn(true);
Media media = new Media(VLCInstance.get(), Uri.parse(path));
mMediaPlayer.setMedia(media);
mMediaPlayer.play();
VLCInstance.java:
package bi.anpr.vlc;
import android.content.Context;
import android.util.Log;
import org.videolan.libvlc.LibVLC;
import org.videolan.libvlc.util.VLCUtil;
public class VLCInstance {
public final static String TAG = "VLC/Util/VLCInstance";
private static LibVLC sLibVLC = null;
/** A set of utility functions for the VLC application */
public synchronized static LibVLC get() throws IllegalStateException {
if (sLibVLC == null) {
final Context context = VLCApplication.getAppContext();
if(!VLCUtil.hasCompatibleCPU(context)) {
Log.e(TAG, VLCUtil.getErrorMsg());
throw new IllegalStateException("LibVLC initialisation failed: " + VLCUtil.getErrorMsg());
}
try{
sLibVLC = new LibVLC(context);
}catch (Throwable e){
e.printStackTrace();
}
}
return sLibVLC;
}
public static synchronized void restart(Context context) throws IllegalStateException {
if (sLibVLC != null) {
sLibVLC.release();
sLibVLC = new LibVLC(context);
}
}
}
The problem is that the org.videolan.libvlc.MediaPlayer
renders the video on the SurfaceView after calling play() without any event that helps you to grab the current frame on the view, where i need to get the current frame each interval of time to perform some image processing on it.
So is it possible using vlc-android-sdk
to grab current frame, into a buffered image or an OpenCV Mat
, while playing live streams or local video resources?
Note that it is possible with java (desktop vlcj) through the DirectMediaPlayer class.
Thanks in advance!!
I'd found a very simple an very fast solution to do this. Just use a TextureView instead of a SurfaceView, and then retrieve the image anytime while playing using the
getBitmap()
function as shown below.VLCInstance.java: