There is example of code which generates N objects of class A on the heap:
#include <vector>
#include <iostream>
#include <algorithm>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp>
using boost::make_shared;
using boost::shared_ptr;
class A
{
int val_;
public:
explicit A(int i) : val_(i) {}
int foo() const { return val_;}
};
template<typename T>
struct Generator
{
shared_ptr<T> operator()()
{
return make_shared<T>(std::rand() % 10 + 1);
}
};
int main()
{
std::vector< shared_ptr<A> > coll;
std::generate_n( back_inserter(coll), 3, Generator<A>());
std::vector<shared_ptr<A> >::const_iterator cit;
for (cit = coll.begin(); cit != coll.begin(); ++cit)
std::cout << (*cit)->foo() << std::endl;
return 0;
}
Code uses functor "Generator" and "generate_n" algorithm to do the job. I wounder about simplification of this task. boost:lambda, boost::phoenix are possible candidates (if they are?), and how to do it? Or maybe there are other alternatives?
Simple would be not to convolute the problem in the first case:
Each different paradigm has its strengths and weaknesses, and in this case, in C++, trying to force a functional approach to the problem will make things more complex than they need be.
With lambda support in the compiler you could do: