I am writing a function acting like thesplice
function in js:given an array (of any type), delete some element starting at a given index, and stuff some new element in the gap (expand or shirnk the original array if needed).
I am using MinGw/Eclipse CDT under Windows7. Here is my code:
void* splice(int typesize,void* arr,
int size,int start, int length,
void* stuff,int size2){
//length is the number of elements to remove
//and size2 is the number of elements to fill in the gap
//so size-gap will be the size of the new array after the function
//when gap is a minus number, the array grows
//and when gap is a positive number, the array shrinks
int gap = length-size2;
void* ptr = malloc(typesize*(size-gap));//--------(1)--------
if(ptr==NULL){
puts("error");
return NULL;
}
//now the ptr array is empty, copy the original array(arr)
//to the ptr until the 'start' index
memmove(ptr,arr,typesize*start);
//fill the new array 'stuff' into ptr starting from
//the index after 'start'
memmove(ptr+typesize*start,stuff,typesize*size2);
//and copy the rest of the original array (starting from
//the index start+length, which means starting from 'start' index
//and skip 'length' elements) into ptr
memmove(ptr+typesize*(start+size2),arr+typesize*(start+length),
typesize*(size-start-length));
return ptr;
}
and I also write some test code, the snippet below is for long long
type:
int main(){
setbuf(stdout,NULL);
int start = 1;
int delete = 6;
long long* oldArray= malloc(sizeof(long long)*7);
long long* stuff = malloc(sizeof(long long)*3);
oldArray[0]=7LL;
oldArray[1]=8LL;
oldArray[2]=4LL;
oldArray[3]=1LL;
oldArray[4]=55LL;
oldArray[5]=67LL;
oldArray[6]=71LL;
stuff[0]=111LL;
stuff[1]=233LL;
stuff[2]=377LL;
int newsize = 7-(delete-3);
void* newArray = splice(sizeof(long long),oldArray,7,start,delete,stuff,3);
if(newArray){
//------------crash happens here-----------
//free(oldArray);
//-------------
oldArray = newArray;
int i=0;
for(;i<newsize;i++){
printf("%I64d\n",oldArray[i]);
}
}
return 0;
}
It should output 7, 111,233 and 377 (delete six elements from index 1 and stuff 111,233 and 377 into the array).
I tested for char, int, and long type arrays and under all situations the code worked. Except for one problem:I cannot free the old array. It seemes that the memory block cannot be reclaimed once it has been accessed several times by memmove
.
If I change malloc to realloc at (1) and the free() won't crash, but I can no longer make the function work right (And I am not sure whether the free() function really worked or not).
Please give some advices about how this problem arise and how can I improve my code.
Look at this line:
It tries to move typesize * size bytes to ptr. But you only allocated typesize*(size - gap) bytes. That will lead to a crash if gap > 0 unless you are very unlucky.
I stopped checking after the first bug I found, so there may be more, and I didn't bother finding out what the code does. You should add a comment which describes what the function should do well enough so that I could implement it without guessing or asking you questions.