I'm still in troubles with FLite TTS. After building it into my project (c++ on Ubuntu 16.04) I can't load any voice to perform the TTS conversion. I've tried three ways to initialize the needed voice with no luck.
At first I tried "register_cmu_us_kal" from docs example but it comes with many building errors and won't even compile since it can't find some internally used functions.
Later tried "flite_voice_select" only to get a crash at runtime (then found out no voice was returned cause voice list is empty, am I supposed to populate it? shouldn't the init method do it?)
At last I tired with "flite_voice_load" and got some sort of hint of what was going wrong, yet it's not wroking.
using the "flite_voice_load" call I get the following result:
2020-09-08T12:54:55.099821 DEBUG TTSFliteManager::TTSTranslate()
Error load voice: lang/lex eng not supported in this binary
2020-09-08T12:55:01.588762 DEBUG TTSFliteManager::TTSTranslate() voice list = 0
2020-09-08T12:55:01.588814 ERROR TTSFliteManager::TTSTranslate() NO VOICE SELECTED 0
if I get it right it finds the voice.flitevox file but is missing something else, language? lexicon? I've no idea especially since I'm only using voices provided by FLtie itself so I think the're well done. Looking at functions signatures my understanding is that I can't use "flite_add_voice" nor "flite_add_lang" untill I've a voice loaded, so what other instruction am I missing to actually load a voice file in my app a get the conversion done?
extern "C" {
cst_voice *register_cmu_us_kal(const char*);
}
...
bool
TTSFliteManager::TTSTranslate(std::string text, std::string destination)
{
ADD_LOG_DEBUG << "TTSFliteManager::TTSTranslate()";
cst_voice *voice;
flite_init();
// std::string voiceName = "file:///home/user/download/cmu_us_aew.flitevox";
std::string voiceName = "http://festvox.org/flite/packed/flite-2.0/voices/cmu_us_rxr.flitevox";
voice = flite_voice_load(voiceName.c_str());
// voice = flite_voice_select(voiceName.c_str());
// voice = register_cmu_us_kal(NULL);
ADD_LOG_DEBUG << "TTSFliteManager::TTSTranslate() voice list = " << flite_voice_list ;
if(voice == nullptr)
{
ADD_LOG_ERROR << "TTSFliteManager::TTSTranslate() NO VOICE SELECTED " << voice;
return false;
}
ADD_LOG_DEBUG << "TTSFliteManager::TTSTranslate() ready to convert text '" << text.c_str() << "' to destination '" << destination.c_str() << "' with voice '" << voice << "'";
float secs = flite_text_to_speech(text.c_str(),voice,destination.c_str());
if (secs == 0)
{
ADD_LOG_ERROR << "TTSFliteManager::TTSTranslate() ERROR GENERATED AUDIO FILE IS EMPTY";
return false;
}
return true;
}
what is particularly confusing and frustrating to me is that from command line it works perfectly so it's all there actually it just doesn't see it. The following command produced a perfectly audible file:
flite -voice file:///home/user/download/cmu_us_aew.flitevox -f /home/user/download/flite-2.0.0-release/doc/intro.txt -o intro.wav
Contrary to the nonsense by ALX23z here is a solution (maybe actually reading documentation and try to implement a solution would have been more helpfull instead):
please notice that it perfectly works with local file AND remote file, just uncomment the second "std::string voiceName" (and remove the first) declaration to have the library download the voice from online repository, I went for a local file for obvious performance reasons.