I am using ionic/angular framework in order to create code for iOS app.
- "@angular/cli": "~10.0.5"
- "@capacitor/core": "2.4.2"
- "@ionic-native/core": "^5.0.0"
My app is nothing but an ion-label with a text and 3 tabs screens (I was trying to replicate my error I had on my original project). I git cloned my project into a VM of macOS Catalina v10.15.6 I executed the following commands as the documentation says:
ng build
ionic capacitor add ios
ionic capacitor copy ios
ionic capacitor run ios
("copy ios" is not necessary, but I did it anw)
XCode v12.0.1 opens, I modify the team field and setting it to Personal Team
This is where the fun part starts. When I run it on a simulator the build is successful, but when I try to test it on a physical device (iPhone SE, v14.0.1) the build fails and I get the following error:
I did try this:
Go to:
Keychain Access -> Right-click on login -> Lock & unlock again Xcode -> Clean Xcode project ->Make build again
from a stack overflow question
Nothing changed.
I also tried to reset location & Privacy on my iphone (Settings -> General -> Reset -> Reset Location & Privacy). Still no change.
I kinda feel like it has something to do with the signing but it might be a capacitor problem?
Also, I had no problem with installing apps to my iphone through XCode, but I updated my iphone cause I had some problems with geolocations, and since then I'm having these errors
Desired behavior: Successful build for my physical device and actually install it.
Please let me know if I need to update the info I have in this question.