(I'm a newbie in AS3) I found a usefull code here http://www.flashandmath.com/advanced/smoothdraw/ and I'm trying to create an Erase button, I'm trying to use .cacheAsBitmap = true; but this work only if there is a mask(I saw this on some AS2 app where you can erase a bitmap then you can redraw). P.S. I changed the code slightly to change the background now the drawBackgroundfunction look like this:
function drawBackground():void {
//We draw a background with a very subtle gradient effect so that the canvas darkens towards the edges.
var mesh:Shape = new Shape();
var gradMat:Matrix = new Matrix();
gradMat.createGradientBox(700,500,0,0,0);
var bg:Sprite = new Sprite();
mesh.graphics.beginBitmapFill(new lignes(), null, true, false);
//bg.graphics.beginGradientFill("radial",[0xDDD0AA,0xC6B689],[1,1],[1,255],gradMat);
//bg.graphics.drawRect(0,0,700,500);
//bg.graphics.endFill();
mesh.graphics.drawRect(0, 0, 700, 500);
mesh.graphics.endFill();
boardBitmapData.draw(mesh);
mesh.cacheAsBitmap = true;
//We clear out the undo buffer with a copy of just a blank background:
undoStack = new Vector.<BitmapData>;
var undoBuffer:BitmapData = new BitmapData(boardWidth, boardHeight, false);
undoBuffer.copyPixels(boardBitmapData,undoBuffer.rect,new Point(0,0));
undoStack.push(undoBuffer);
}
I just want to create an Erase methode, thanks for your help
Edit: I meant to erase only the clicked area
To clean the Shape Try:
To clean the Shape object. I don't know what else you are doing with the boardBitmapData variable, maybe will be necessary to do something about as well.