Does Intel Xeon Phi co-processor support graphic processing on hardware level?

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I am going to do some rendering experiments on a large scale computer system with massive number of processors. This system uses some Intel Xeon E5 processors and Intel Xeon Phi co-processors. I've read documents and developer guide of Xeon Phi co-processor but none of them mention details about OpenGL or DirectX.

I'm not familiar with Xeon Phi co-processor and I want to know if it supports OpenGL or DirectX for graphic processing on hardware level.

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datenwolf On

Technically OpenGL depends on nothing. Pure software implementations of OpenGL are perfectly valid and do exist. For example the Mesa softpipe implementation; you could try to optimize it for the Xeon Phi, though I doubt you'll beat even the most humble low cost entry level GPUs with it.

Of course most of the time you want OpenGL to be accelerated by a dedicated GPU. But a Xeon Phi optimized OpenGL implementation certainly is feasible (though doesn't exist to my knowledge). When Intel was pushing their Larrabee architecture it was meant as a new approach on realtime graphics; a OpenGL implementation for Larrabee would have been part of it. But Larrabee never saw the light of the world, it remained a Intel research project.