Different Launch functions for iPad than for iPhone (in Swift 3)?

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I'm trying to trigger a function in my universal iOS app for iPad only. It shows a set of background images on the iPad version of the app, but I don't want that function to run in the iPhone version.

So this needs to happen in code, and I was thinking it would probably go into the viewDidLoad() section, I was hoping I wouldn't have to create two separate view controllers?

Is there a simple if REGULAR height && REGULAR width kind of expression?

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Willjay On BEST ANSWER

You can just check the type with UIDevice

if UIDevice().model == "iPad" {
   // do iPad things
} else {
   // do iPhone things
}

explanation:

open var model: String { get } // e.g. @"iPhone", @"iPod touch"