I started creating online open source game as a project in school. It will be server with n connected clients. But now I have a problem with "security". What to do if one client would used modified source code for changing some restrictions? How can I prevent it? My first idea was make client only for connection to server and server would send all necessary files but I don't like this idea very much. Can you advise me something better? Thank you.
Related Questions in OPEN-SOURCE
- How can i redirect pull request from main branch to another branch
- Connect to a specific country using Psiphon vpn from Command line
- How to start material 3 compose project forked from official androix repository
- Motorola G40 Fusion Display Issue: Power Button Not Turning On Display in Android 14 Custom ROMs
- How to be a member of pulseaudio gitlab?
- Compiling Indvidual Modules In Gnu radio
- How to activate the adaptive solver in torchdiffeq?
- Build gcc with a different name
- Twitch but practically free with p2p webRTC?
- Create a verified publisher domain DNS record not verifying on pub.dev
- Modification to Eigen library source code somehow degrades performance
- how to change Apexchart pie chart after select event?
- Should an open source library with a blocking method offer an asynchronous option for execution?
- I'm having troubles with compiling open source projects with VSCode
- Printer/Copier Device SDK
Related Questions in ONLINE-GAME
- Creating a new 3rd party program for a game
- Mirror Error: "TargetRPC {functionFullName} can't be sent because it was given a null connection. Make sure {name} is owned by a connection
- Does cloud servers access everywhere in the world
- Socket an invalid argument was supplied in python
- How to avoid Realtime database onWrite trigger function callback iterate data but data has changed
- Java Robot for online game
- Fastpaced online game (2D platformer) - Networking Server/Client
- Receiving data from server in while loop Shows window not responding
- Laser does not shoot after I added a player
- Why do I get the Error: "Cannot read property 'style' of null" on line 216 because of something also on lines 190, 200, 213?
- Zooming image on coordination with javascript
- HTML quiz game with Canvas
- Use redis for object oriented proggramming
- How to make a "Find Match" like Mobile Legends or some other MOBA game?
- Managing multiple games with Node.js and Socket.io
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
You need to keep your validations in the server. The server should check each client move, and if it's not allowed according to the server's rules - reject it.
You should still keep validations in the client, too, so that users who don't mess with the client code can get speedier responses.