I'm trying to implement a FIFO queue for keypad inputs but cannot seem to get it to work. I'm able to get the keypad inputs to appear on an LCD screen but that is all I'm able to do. I think the code is supposed to read a keypad input and push it into a queue, then pop the keypad input and read the value onto an LCD screen. Could anyone advise on why it doesn't display all the values I've pressed? Thank you.
#include "project.h"
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
// Keypad Variables
char KeyPad[4][4] = {
{'1','2','3','A'},
{'4','5','6','B'},
{'7','8','9','C'},
{'*','0','#','D'},
};
char ReadKeyPad();
// FIFO Variables
struct FIFO {
char key;
struct FIFO *next;
};
struct FIFO KeyQueue[] = {
{0, &KeyQueue[1]}, //[0]
{0, &KeyQueue[2]}, //[1]
{0, &KeyQueue[3]}, //[2]
{0, &KeyQueue[4]}, //[3]
{0, &KeyQueue[5]}, //[4]
{0, &KeyQueue[6]}, //[5]
{0, &KeyQueue[7]}, //[6]
{0, &KeyQueue[8]}, //[7]
{0, &KeyQueue[0]} //[8]
};
struct FIFO *Head;
struct FIFO *Tail;
int KeyQueue_Size=0;
bool KeyQueue_IsEmpty();
bool KeyQueue_IsFull();
void KeyQueue_Push(char key);
char KeyQueue_Pop();
char ReadKeyPad();
int delay = 10;
int main(void)
{
Head = Tail = &KeyQueue[0];
char key;
CyGlobalIntEnable; /* Enable global interrupts. */
/* Place your initialization/startup code here (e.g. MyInst_Start()) */
LCD_Start();
LCD_ClearDisplay();
LCD_Enable();
for(;;)
{
/* Place your application code here. */
key = ReadKeyPad();
LCD_Position(1,8);
LCD_PutChar(key);
if (key !=0)
{
if (!KeyQueue_IsFull())
KeyQueue_Push(key);
}
//task for poping key
delay --;
if(delay <= 0 && !KeyQueue_IsEmpty())
{
KeyQueue_Pop();
switch (key)
{
case '1':
LCD_Position(0,1);
LCD_PrintString("You pressed 1");
break;
case '2':
LCD_Position(0,1);
LCD_PrintString("You pressed 2");
break;
case '3':
LCD_Position(0,1);
LCD_PrintString("You pressed 3");
break;
case '4':
LCD_Position(0,1);
LCD_PrintString("You pressed 4");
break;
case '5':
LCD_Position(0,1);
LCD_PrintString("You pressed 5");
break;
case '6':
LCD_Position(0,1);
LCD_PrintString("You pressed 6");
break;
case '7':
LCD_Position(0,1);
LCD_PrintString("You pressed 7");
break;
case '8':
LCD_Position(0,1);
LCD_PrintString("You pressed 8");
break;
case '9':
LCD_Position(0,1);
LCD_PrintString("You pressed 9");
break;
case 'A':
LCD_Position(0,1);
LCD_PrintString("You pressed A");
break;
case 'B':
LCD_Position(0,1);
LCD_PrintString("You pressed B");
break;
case 'C':
LCD_Position(0,1);
LCD_PrintString("You pressed C");
break;
case 'D':
LCD_Position(0,1);
LCD_PrintString("You pressed D");
break;
case '*':
LCD_Position(0,1);
LCD_PrintString("You pressed *");
break;
case '#':
LCD_Position(0,1);
LCD_PrintString("You pressed #");
break;
case '0':
LCD_Position(0,1);
LCD_PrintString("You pressed 0");
break;
delay = 10;
}
CyDelayUs(100);
}
}
}
bool KeyQueue_IsEmpty()
{
if(KeyQueue_Size == 0) return true;
return false;
}
bool KeyQueue_IsFull()
{
//if (Head == Tail) return truel
if(KeyQueue_Size ==9) return true;
return false;
}
void KeyQueue_Push(char key)
{
Head->key=key;
Head = Head->next;
KeyQueue_Size ++;
}
char KeyQueue_Pop()
{
char key;
key = Tail->key;
Tail = Tail->next;
KeyQueue_Size --;
return key;
}
char ReadKeyPad()
{
int i;
char key;
uint8_t col;
for (i=0; i<4; i++)
{
key = 0;
ROW_Write(1<<i);
col=COL_Read();
//LCD_Position(1,0);
//LCD_PrintNumber(key);
if (col & 0x01) key=KeyPad[i][0];
if (col & 0x02) key=KeyPad[i][1];
if (col & 0x04) key=KeyPad[i][2];
if (col & 0x08) key=KeyPad[i][3];
if (key != 0) break;
}
return key;
}
Some problems in your code:
delay = 10;
is not well placedkey
variable of main function is set only at the beginning offor
loop.So a corrected code could be:
Maybe you can write it shorter: