Create animation from TextureAtlas - libgdx

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I have a .png file conataining a few textures one ofter one. I want to create an animation from this file.

I know how to create an animation from a TexturePacker .txt file but in this case it doesn't help me much.

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Alexander Mironov On

libGDX wiki has a page on this topic: https://github.com/libgdx/libgdx/wiki/2D-Animation