Crash report - EXC_BAD_ACCESS (SIGABRT)

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First time posting here and i'm new to this whole developer thing so please be nice!

I have submitted my app (a 3d game made in unity) and it has returned 3 crash reports, which all look pretty similar to me. I've put them through unity. I'll post one below (it was too long so i just posted the first bit) as they are so long, if you can help id be happy to post the other 2.

Any help would be greatly appreciated! Thanks!

Incident Identifier: 938FFF53-56A2-4A1D-BF23-4E24567BA101
CrashReporter Key:   3286a932eadfb6a4501de9b1e0044450b3f54fb3
Hardware Model:      xxx
Process:             Box [1376]
Path:                     /private/var/mobile/Containers/Bundle/Application/00E4561A-F30C-4C48-B2BD-355A71A4D971/Box.app/Box
Identifier:          Bob.Bob
Version:             1 (1)
Code Type:           ARM (Native)
Parent Process:      launchd [1]

Date/Time:           2015-06-02 17:16:47.033 -0700
Launch Time:         2015-06-02 17:16:42.956 -0700
OS Version:          iOS 8.3 (12F69)
Report Version:      105

Exception Type:  EXC_BAD_ACCESS (SIGABRT)
Exception Subtype: KERN_INVALID_ADDRESS at 0x00000000ff222c47
Triggered by Thread:  0

Thread 0 name:  Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0   libsystem_kernel.dylib          0x32123df0 __pthread_kill + 8
1   libsystem_pthread.dylib         0x321a2cc3 pthread_kill + 59
2   libsystem_c.dylib               0x320bf905 abort + 73
3   Box                             0x0182d908 mono_handle_native_sigsegv + 312
4   Box                             0x0181d08c mono_sigsegv_signal_handler + 256
5   libsystem_platform.dylib        0x3219e879 _sigtramp + 41
6   Box                             0x013e1f40 void ApplyMaterialPropertyBlockValuesMetal<SetValuesFunctorMetal>(MaterialPropertyBlock const&, GpuProgram*, GpuProgramParameters const*, ShaderType, SetValuesFunctorMetal&) (GpuProgramParamsApply.h:109)
7   Box                             0x013de9c4 GfxDeviceMetal::SetMaterialProperties(MaterialPropertyBlock const&) (GfxDeviceMetal.mm:513)
8   Box                             0x00ee48a0 ApplyBuiltinInstanceProperty::PerformFlushMaterialProperties() (ApplyBuiltinInstanceProperty.cpp:13)
9   Box                             0x00f39ebc Skybox::SetupSun(Camera const&, GfxDevice&) (Skybox.cpp:256)
10  Box                             0x00f3a218 Skybox::RenderSkybox(Unity::Material*, Camera const&) (Skybox.cpp:275)
11  Box                             0x00ef941c Camera::RenderSkybox() (Camera.cpp:780)
12  Box                             0x00ef3900 DoRenderLoop(RenderLoop&, RenderingPath, CullResults&, ShadowMapCache&, bool) (RenderLoopPrivate.cpp:416)
13  Box                             0x00efa604 Camera::DoRender(CullResults&, void (*)(Camera&, RenderLoop&, CullResults&), int) (Camera.cpp:1175)
14  Box                             0x00efad88 Camera::Render(CullResults&, ShaderLab::ShaderPassContext&, int) (Camera.cpp:1833)
15  Box                             0x00f2c438 RenderManager::RenderCameras(int) (RenderManager.cpp:111)
16  Box                             0x0104815c PlayerRender(bool) (Player.cpp:1490)
17  Box                             0x01048c0c PlayerLoop(bool, bool, IHookEvent*) (Player.cpp:1990)
18  Box                             0x00e13948 UnityPlayerLoopImpl(bool) (LibEntryPoint.mm:209)
19  Box                             0x0008eb7c UnityRepaint (UnityAppController+Rendering.mm:199)
20  Box                             0x0009e5a4 -[UnityAppController(ViewHandling) showGameUI] (UnityAppController+ViewHandling.mm:160)
21  Box                             0x0009aeac -[UnityAppController startUnity:] (UnityAppController.mm:109)
22  Foundation                      0x24378369 __NSFireDelayedPerform + 465
23  CoreFoundation                  0x2360aedd __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 13
24  CoreFoundation                  0x2360aa57 __CFRunLoopDoTimer + 647
25  CoreFoundation                  0x23608ca7 __CFRunLoopRun + 1415
26  CoreFoundation                  0x235551fd CFRunLoopRunSpecific + 473
27  CoreFoundation                  0x2355500f CFRunLoopRunInMode + 103
28  GraphicsServices                0x2acf11fd GSEventRunModal + 133
29  UIKit                           0x26cf9a55 UIApplicationMain + 1437
30  Box                             0x000852b0 main (main.mm:40)
31  libdyld.dylib                   0x32059aad start + 1
0

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