I want to convert hundreds of .bvh files into .fbx files with using the batch preference in the MotionBuilder but when I apply it it gives and error like "Character is not specified!" . How can I convert them with auto processing? Thank you for your help.
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You can do a similar task with Blender. Your mileage may vary, but you can call import BVH and export in FBX, through a python script, to automate the process
This is the call to open the BVH; you need to cd first in the location where the bvh file is. The filename goes in the "filepath" parameter between quotes
To export to FBX, the call is this; filepath hold the fbx output file
To call the script via Blender from console (windows):
You can easily loop the call to parse all the files in a folder, so you can convert in one seat, all the bvh files in a folder