Using Construct 3 to build a game.
I want to change this function in the code below (which just randomly assigns a frame count in an array) to something that isn't random, but instead loops in order from indexes 0 to 10 and then back to 0 and then to 10 in order again and loop like that continuously.
random(1,Self.AnimationFrameCount)
Is there a random() equivalent for non-random?
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