I am having issues collapsing a ControlP5 DropdownList object.
I select the item that I want, the arrow points up as if it wanted to collapse....but all of the choices are still there! It never collapses after a selection is made.
I have looked at the isOpen() function and it is telling me that the list is closed. I have also explored the isCollapse() function and it is telling me that the list is already collapsed......
Here is my code for instantiating the object:
SimilarityChoices = P5Controller.addDropdownList("SimChoices").setPosition((float)(width * .7), 450);
SimilarityChoices.addItem("Euclidian", 1);
SimilarityChoices.addItem("Manhattan", 2);
SimilarityChoices.setValue(2);
this.SimilarityChoices.enableCollapse();
this.SimilarityChoices.setItemHeight(20);
this.SimilarityChoices.actAsPulldownMenu(true);
If anybody can give me a hint on how to make this work, I'd be much obliged. (And I'm happy to supply more information as well)
You'll notice that the dropdownlist example sketch includes this:
which draws over the pixels previously rendered while the list was expanded. I wrote a sketch using your code to illustrate the difference more clearly:
Uncommenting the
background(128);
line makes it behave as expected. I hope that helps! Note that some of the settings you coded in may no longer be necessary.