I have an iOS project written by Swift 3.0 with CocoaPods. I've configured Gitlab CI for this project and it works perfectly. This is my .gitlab-ci.yml file:
stages:
- build
build_project:
stage: build
script:
- rm -rf Pods;rm -rf MyProject.xcworkspace;rm -rf MyProject.xcodeproj/project.xcworkspace
- pod install
- xcodebuild clean -workspace MyProject.xcworkspace -scheme MyProject | xcpretty
- xcodebuild test -workspace MyProject.xcworkspace -scheme MyProject -destination 'platform=iOS Simulator,name=iPhone 7,OS=10.2' | xcpretty -s
tags:
- ios
- lunchdot
I can't see code coverage for this project in my Gitlab repo. At the moment a coverage column for all my builds is empty. I tried to set Test coverage parsing in CI/CD Pipelines Gitlab settings, but it hadn't any effect because I don't know regex for Swift. Is it possible to set up code coverage for Swift project in Gitlab CI? How can I do this?
So, I tried a million ways to do it and the issue turned out to be xcpretty. After I removed it I started getting consistent results with my gitlab ci coverage data. If you still do not want to get tons of data you do not care about, you can use -quiet in your gitlab yams file. I will post it all though, so keep reading.
One still needs an external tool for coverage analysis - xcov seems to not be available anymore so I used slather. Worked like a charm.
These are the steps:
1) Get slather.
2) Get your .slather.yml file straightened out. Mine looks like the following (YourApp is the name of your app obviously):
You can get the test output as html, xml, in codecov.io, etc, totally up to you. Check out the slather GitHub page to see the possible ways of doing that. But for the current issue, all we need is slather reporting in the command line so gitlab can pick it up. That is where properly setting up the gitlab yaml file comes in.
3) Set up the .gitlab-ci.yml file. Mine looks like this:
4) Next step is to:
Go to your gitlab page/profile or whatever you call it
Go to Settings and then Pipelines
\d+\%\s*$
And that is it. All you need to do is invoke a build.